Necromancer: Difference between revisions

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Integrate Mistbound Known Info: gameplay, cards, classes, keywords, commanders
 
Add card pages with images extracted from the Mistbound Known Info doc
 
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| title  = Necromancer
| title  = Necromancer
| header1 = Class
| header1 = Class
| label1  = Signature | data1 = Life Force
| label1  = Signature | data1 = Life Force
| label2  = Mechanics  | data2 = Life Force, Bleed, Undead
}}
}}


The '''Necromancer''' is one of the five [[Classes|classes]] in ''Mistbound'', built around harvesting Life Force from fallen units.
The '''Necromancer''' is one of the five [[Classes|classes]] in ''Mistbound''. It is built around harvesting Life Force from fallen units.


== Mechanics ==
== Mechanics ==
; Life Force
; Life Force
: An orb-like item that appears on an empty grid space where a unit (ally or enemy) was eliminated. When an ally unit moves over it, that unit gains +1/+1. When an enemy unit moves over it, the orb is either destroyed or absorbed (buffing that unit the same way). Orbs can also be consumed to fuel other cards.
: An orb that appears where a unit was eliminated. Ally units that move over it gain +1/+1; enemy units destroy or absorb it. Orbs can be consumed to fuel other cards.
; Bleed
; Bleed
: Most likely an effect applied to an enemy unit on attack or target that makes it lose life each turn. ''(Unconfirmed.)''
: Likely makes an affected enemy lose life each turn. ''(Unconfirmed.)''
; Undead
; Undead
: A unit type, similar to the Ranger's Beast, that may interact with Undead-specific cards.
: A unit type that may interact with Undead-specific cards.
 
== Cards ==
{| class="wikitable"
! Card !! Cost !! Type !! Effect
|-
| [[Putrid Explosion]] || ? || Spell || Explode Life Force: deal the accumulated damage to the enemies.
|-
| [[Grenth]] || 8 || Unit || Can be summoned to any empty field. At the end of your turn, eliminate all adjacent units.
|-
| [[Grim Specter]] || 4 || Unit || Gain +2/+1 each time it absorbs Life Force.
|-
| [[Berserker Abomination]] || 8 || Unit (Undead) || Undead. Last Gasp: Reinforce. (Full stats not legible in source.)
|-
| [[Marjory Delaqua]] || 6 || Unit || Each time it takes 1 DMG, ignore that DMG and grant +2 ATK to all ally units.
|-
| [[Jhavi Jorasdottir]] || 4 || Unit || Entrance: Grant Bleed to all ally units. (Stats not legible in source.)
|}


{{MistboundNav}}
{{MistboundNav}}
[[Category:Classes]]
[[Category:Classes]]

Latest revision as of 13:31, 28 June 2026

Necromancer
Class
SignatureLife Force

The Necromancer is one of the five classes in Mistbound. It is built around harvesting Life Force from fallen units.

Mechanics

Life Force
An orb that appears where a unit was eliminated. Ally units that move over it gain +1/+1; enemy units destroy or absorb it. Orbs can be consumed to fuel other cards.
Bleed
Likely makes an affected enemy lose life each turn. (Unconfirmed.)
Undead
A unit type that may interact with Undead-specific cards.

Cards

Card Cost Type Effect
Putrid Explosion ? Spell Explode Life Force: deal the accumulated damage to the enemies.
Grenth 8 Unit Can be summoned to any empty field. At the end of your turn, eliminate all adjacent units.
Grim Specter 4 Unit Gain +2/+1 each time it absorbs Life Force.
Berserker Abomination 8 Unit (Undead) Undead. Last Gasp: Reinforce. (Full stats not legible in source.)
Marjory Delaqua 6 Unit Each time it takes 1 DMG, ignore that DMG and grant +2 ATK to all ally units.
Jhavi Jorasdottir 4 Unit Entrance: Grant Bleed to all ally units. (Stats not legible in source.)