Warrior: Difference between revisions
Jump to navigation
Jump to search
Add card pages with images extracted from the Mistbound Known Info doc |
Add movement stat; drop caption; cite Reddit post; use hyphens |
||
| Line 47: | Line 47: | ||
| [[Bull's Charge]] || ? || Spell || Make an ally charge forward, knocking back foes in the way. | | [[Bull's Charge]] || ? || Spell || Make an ally charge forward, knocking back foes in the way. | ||
|- | |- | ||
| Signet of Might || 1 || | | Signet of Might || 1 || - || ''Details pending.'' | ||
|- | |- | ||
| Blood Legion Soldier || 2 || | | Blood Legion Soldier || 2 || - || ''Details pending.'' | ||
|- | |- | ||
| Ruinous Gladiator || 2 || | | Ruinous Gladiator || 2 || - || ''Details pending.'' | ||
|- | |- | ||
| Vigil Crusader || 2 || | | Vigil Crusader || 2 || - || ''Details pending.'' | ||
|} | |} | ||
{{MistboundNav}} | {{MistboundNav}} | ||
[[Category:Classes]] | [[Category:Classes]] | ||
Latest revision as of 13:43, 28 June 2026
| Warrior | |
| Class | |
|---|---|
| Signature | Adrenaline |
The Warrior is one of the five classes in Mistbound. Its play revolves around building and spending the Adrenaline resource.
Mechanics
- Adrenaline
- A class resource. Gain effects fill Adrenaline by X (to a maximum of 5); Consume effects remove Adrenaline by X.
- Squad
- Cards that consume Adrenaline.
Cards
| Card | Cost | Type | Effect |
|---|---|---|---|
| Lethal Shot | 2 | Spell | Consume all Adrenaline, then deal 2 DMG each to random enemy units equal to the amount consumed. |
| Adrenaline Rush | 2 | Spell | Gain 3 Adrenaline. Draw a card. |
| Earthshaker | 2 | Spell | Move the chosen ally forward. Consume 1 Adrenaline to stun all units in the same row. |
| Swift Hand | 2 | Spell | Deal 3 DMG to the chosen unit. Draw a card. |
| Eviscerate | 2 | Spell | Deal 2 DMG to the chosen unit. Consume 1 Adrenaline to deal 2 additional DMG. |
| Arena Champion | 3 | Unit | Entrance: Pull the chosen enemy unit forward. |
| Whirlwind Attack | 3 | Spell | Deal DMG to all enemies adjacent to the ally Commander equal to the Commander's ATK. |
| Charrzooka | 3 | Spell | Transform the chosen ally unit into a ranged unit and immobilize it. |
| Berserker Stance | 4 | Spell | Transform the chosen ally unit into a melee unit and grant it +4/+4 and Resist. |
| Pinnacle of Strength | 4 | Spell | Doubles the ATK of the chosen ally unit. |
| Porgral Kaernson | 5 | Unit | Entrance: Consume 2 Adrenaline and grant +2 ATK to all allies. |
| Imperator Bangar | 6 | Unit | Entrance: Stun the chosen enemy unit, then pull it forward. |
| Rytlock Brimstone | 7 | Unit | Entrance: Consume 2 Adrenaline and gain +2 ATK and Swift. |
| Mean Legion Commander | 7 | Unit | The cost of this card decreases by 1 for each Adrenaline consumed this game. |
| Bull's Charge | ? | Spell | Make an ally charge forward, knocking back foes in the way. |
| Signet of Might | 1 | - | Details pending. |
| Blood Legion Soldier | 2 | - | Details pending. |
| Ruinous Gladiator | 2 | - | Details pending. |
| Vigil Crusader | 2 | - | Details pending. |
| Mistbound | |
|---|---|
| Game | Gameplay · Deck building · Cards · Keywords · Monetization |
| Classes | Warrior · Mesmer · Ranger · Necromancer · Thief |
| Commanders | Traherne · Smodur · Nika · Knut Whitebear · Countess Anise |